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It would also be nice to use a multiplataform engine, so that it can be played on other systems as well. * not to mention the IA, which changes in every difficult and with every character * exact interval between a button sequence
#Super mortal kombat 2 mugen pdf#
* hitboxes (I took this name from a PDF of a MK2 hack that was posted here, very well documented), collisions - so that a flying kick can stop an attacking player or not, according to the original, for instance (I guess this is the hardest thing). * original frame rate (how to convert it to a better one without losing speed rates, etc) Gameplay depends totally on it - if you guys expect something closer as possible the original (as I've noticed your perfectionism on details), I think there's a lot of other details that influences gameplay to be considered, like I'm not compromising myself, but there are my notes on the programming topic: has several teams that already saw several other version of mortal kombat with engine mugen that today in 2019 the engine is much improved in relation to the bugs previously, these teams used anonymous names and were not prohibited by any company, this also occurs as street fighter, and other fighting games, An example. As a programmer I would really like to help you with this, but I think it's probably a work for two. From the very beginning I felt that MUGEN doesn't equals the project standards (although I know very little about it), so you'll need a better game engine. I see you guys are concerned about the programming. It's a shame you got the C&D, but what I really think is that the NRS team would be very impressed with the project, who knows what could happen then.
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Don't lose focus (specially because I believe you do it in your free time).

You guys have a solid team, don't let anybody screw with it blabbering shit on a 3 (or 4?) years old work. I'm totally astonished by your work and I'm always checking on it, you guys are really talented.Īt the first glance I really wish to help, then I noticed that the thread was from 2011. It's been a while since I know this forum and I'd never registered, but when I found this topic I was completely amazed (I've been checking this thread for some time too, actually before the C&D). High Fireball: F, F, HP (can be performed in air too)įatality 2: Hold BL, D, F, Up, B, D, F.Hey guys. Special moves that require both Low Punch and High Punch will work just with Punch button. For moves that require High Punch: release the direction key before pressing the button. For PC: F, F, F, Uppercut for keyboard and F, F, F, BL for joypad.ĭon't use LP and HP during the final round.įor moves that require Low Punch, hold the direction and press the punch button. Liu Kang, Kung Lao, Johnny Cage, Reptile, Sub-Zero, Shang Tsung, Kitana, Jax, Mileena, Baraka, Scorpion, Raiden Abbreviations Abbreviation Heroes have fallen and a new generation of Kombatants must carry the burden of protecting the realm from invasion.

The graphics in most Super Nintendo fighting games released around the same time period were good but most of them seemed too plain. DC Universe 2s Story Mode The Mortal Kombat Universe has changed since the conclusion of MK vs DC. Fighting games, Mortal Kombat games in particular, have never exactly been known for story line, so I actually felt this was a strong effort for a story line in the Mortal Kombat series.
#Super mortal kombat 2 mugen download#
If you are looking for a Moves list for other platform take a look at the bottom of this page and download your guide.) This is the sequel to Mortal Kombat vs DC Universe. If some move is available only for a specific version this will be mentioned right after the key combination with an Abbreviation.
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(The following moves are compatible with the Arcade, PC, Sega Genesis, Sega Genesis with 3 Buttons, Sega 32X, Sega Saturn, SNes, Play Station, PlayStation 2, XBox, Nintendo GameCube, PSP and PlayStation 3 versions of Mortal Kombat II. Mortal Kombat - Spider-man air87art 233 26 Apnabari DiegBareno 2 0 Mortal Kombat Blight DiegBareno 17 0 Mortal Kombat Maggot DiegBareno 11 0 New stylish MK character ValuevDesart 10 0 Smokin Babe / She - Smoke : Mortal Kombat zaidninja 14 0 MK: Scorpion LeftHand-Black 107 13 Dark versus pose DeathColdUA 4 0 Aqua - Mortal. Mortal Kombat II Special Moves and Finishers Guide
